MossJr Productions Apps

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Brian the Ball VR Demo 1.1.2
Brian the Ball is a VR adventure that takesadvantage of Head Mounted Unit technology. Grab a Google Cardboardor a Durovis Dive headset and enjoy this game!No controller needed! Just your phone, your google cardboard (orother vr headset) and your wobbly bobbly head! I would recommendsitting in a swivel chair while playing, or standing somewherewhere you can turn around freely.This game is developed by me in my spare time and I hope toexpand the game to many more levels! At the moment, the game isquite short but your donation helps to fund the design of morelevels and more adventure!If you would like to donate to the project, please check out thekickstarter page!http://www.kickstarter.com/projects/1475887958/brian-the-ball-0I do hope you enjoy playing this game as much as I enjoy makingit and I hope you will stick around to take Brian on moreadventures.In the first chapter, we meet Brian. Brian starts off on aroutine journey through the forest to get back to his village. Butthe trail is perilous and full of danger!In the upcoming chapter of Brian the Ball, Brian discovers hisvillage has been decimated by a forest fire. Brian will have to beextra careful navigating through tricky terrain and avoidingdangers at every turn. He will have to outrun a huge forest fire ina thrilling scene to cap off the chapter!The launch of the first 3 chapters of the game is scheduled forlate January of this year with more levels to be addedcontinuously!
Brian the Ball VR - Episode 1 1.1.4
Brian the Ball is a new kind of platform game developedspecifically for VR devices like Google Cardboard!Help Brian getsafely home in Episode 1 of Brian the Ball!Your purchase helps tofund further episodes and more fun game play!How to Play (You needa VR headset to play Brian the Ball!)You control the lazer bymoving your head around. This is how you interact with the world ofBrian the Ball. First start off by pointing the lazer at the largetarget. This will put Brian the Ball under your control. Brian willalways try to go to where your lazer is pointing. The farther awayyou point the lazer, the faster he will try to get there. This willbe helpful for those harder parts of the levels. Good luck andthank you for your contribution to this project!